The Amazing Race

Amazing Race—Can you pick the real kangaroos

Amazing Race—Can you pick the real kangaroos

Description of Program:
Just as the name suggests, this is a race with a difference. The winning team of the Amazing Race is the team that gets the most points during the race and not necessarily the team that finishes first.

At each checkpoint, teams will be given a clue to continue to the next checkpoint.

During the race, teams also have the opportunity to gain additional points by completing specified tasks, pictures or information along the way, such as successfully drop a bean filled sack into a rope loop at the bottom of the DNA Tower in Kings Park.

When completing the additional rewards tasks, teams must remain aware of the time. If they do not make it to the final checkpoint in time, points will be deducted for every minute that they are late.

It is up to each team to decide what bonus reward tasks they want to do and how they want to travel to their next checkpoint. Teams are allocated funds to help with transport (buses, taxis, trains) but teams must keep receipts and balance their petty cash at the conclusion of the race.

The team with the most points (minus deductions for inappropriate behaviours etc) at the end of the day is the winning team.

Time Frame: Half Day (4 hrs)

Minimum Group Size: 10
Maximum Group Size: 80
Note: 4–5 volunteers are needed from your organisation to help run the program

Amazing Race—WA Bob Sledding Team

Amazing Race—WA Bob Sledding Team

Possible Venues:

  • Perth CBD
  • Fremantle CBD

We supply:

  • Program Design and Coordination
  • Qualified Instructors and Technical Support Staff
  • Supply of all specialised activity and safety equipment
  • First Aid Kits
  • A CD of photographs taken
  • $10 million Public Liability Insurance

Options:

  • Bus pickup and drop off at your workplace
  • Fellowship (drinks and nibbles post program)